// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "StateMachine/State.h"
#include "DashState.generated.h"

/**
 * 
 */
UCLASS()
class PT001_API UDashState : public UState
{
	float DashDuration;

	
public:
	virtual void Enter() override;
	virtual void Exit() override;
	virtual void Tick(float Delta) override;
	virtual void InputSignal(EInputSignal Signal, const FInputActionValue& Value) override;

private:
	GENERATED_BODY()
};
